SportsMaze

How long is a silambam fight?

B · Beginner · The stick fight · 2 of 4
Checked 15 October 2026

A school games fight is three rounds of two minutes, with a minute's rest after the first. The staff must keep moving in circles throughout: a fighter who stops it is warned and loses a point. Scoring with one hand brings a warning and then a point off. After scoring, a fighter must step back.

How it works

  • Rounds: three of two minutes.
  • Rest: one minute after round one.
  • Staff: always moving.
  • Staff stopped: warning, 1 point off.
  • One hand: warning, then 1 point off.
  • After scoring: step back.
  • Timekeeper: starts with the referee.
  • WSA: two rounds, a third if tied.

The glossary has the rounds and time, the stick movement rule, the stick drop, the Kambu Sandai, the Thanithiramai and the fouls (silambam).

Tricky cases

A WSA fight is tied after three rounds. Result?

The Tani Tiramay skill marks decide it.

How long between a WSA fighter's matches?

At least 10 minutes.

Can WSA rounds be longer?

Yes. The technical committee may set three minutes.

The staff slips out of a sweaty hand. Result?

No score; the fight goes on.

Why the rule exists

Keeping the staff moving holds the fight to silambam's spinning style, not simple jabbing.

Where it differs

WhereWhat changesSource
School gamesThree roundsL S 4.25
WSATwo, then a thirdL W 21.2
Moving staff1 point offL S 4.19

From the rule book

SGFI Silambam Rules and WSA Silambam Sports Rules: SGFI chapter 4, points 19 to 25; WSA article 21.2. Checked 15 October 2026. Official documents: SGFI Silambam Rules; WSA Silambam Sports Rules (web page).

Next steps